by Saibankan » Tue Oct 04, 2022 3:40 pm
Horiuchi Sriyani wrote: ↑Tue Oct 04, 2022 2:58 pm
Always interesting to see experiments in game and event mechanics. Thanks for all the work setting this up and running!
I do wish I'd had the energy (and political acumen) to chase down Utemaro's mystery. Would love to hear what was going on there, since he won't be used in another game. Should also probably on or offscreen expect that she's chatting with him D10 to find out what in the world is actually expected of a Sapphire Champion. Does she suddenly have staff? Will people shine a blue light in the sky requesting an Ambassador be dispatched to their court STAT?
Did you have a favorite location to design?
Oh, and were there originally plans to set up the usual roster of plays at the theater that fell through? Poor theater didn't get much love without them (which is, I suppose, a lesson).
1. What's up with Utemaro?: In a previous Naishou game payer Doji Kaori got a sworn enemy in the Scorpion. Scorpion kidnsapped a bunch of her family and told her to behave. Kaori told them to get bent. (Leading me to realize Tassu does sworn enemy better. Just have an assassin go after them for the kill, don't try to build drama and story with them.) Instead of just slaughter them all, they kept the younger one's as hostages. In last Naishou game, Utemaro, one of her relatives was instructed to get Kaori to retire.....Kaori ignored this (Lesson 2: Do not spend excessive amounts of bandwidth weaving plot for uninterested players.). So Utemaro's daughter is still a 'guest' in Scoprpion lands, which Otoko knows about, which provided me a useful gm tool of explaining why the Crane would put up with Scorpion silliness here
2. Probably best to do that meeting with Utemaro off-screen since it'd be a lot of details to try and hammer out in 3 days and we're not continuing the setting so seems like a lot of work for little payoff.
3. I liked making the tea houses. Maybe not the most creative with the seasonal themes, but I liked figuring out the little touches as far as menus and pets went.
4. I don't know about fell through. I might've thought about it in early stages, and GB thought we should have one by Hyoukasha at the end of the game, but mostly I wanted to leave the space for player endeavors rather than clutter it up with a bunch of me trying to be clever and players not caring (Late games were just Choudai's player hatewatching) XD I actually wanted to split the performance places =and put the more performative pieces there instead of the gallery, but gb felt that would be too confusing.
[quote="Horiuchi Sriyani" post_id=6683 time=1664895533 user_id=75]
Always interesting to see experiments in game and event mechanics. Thanks for all the work setting this up and running!
I do wish I'd had the energy (and political acumen) to chase down Utemaro's mystery. Would love to hear what was going on there, since he won't be used in another game. Should also probably on or offscreen expect that she's chatting with him D10 to find out what in the world is actually expected of a Sapphire Champion. Does she suddenly have staff? Will people shine a blue light in the sky requesting an Ambassador be dispatched to their court STAT?
Did you have a favorite location to design?
Oh, and were there originally plans to set up the usual roster of plays at the theater that fell through? Poor theater didn't get much love without them (which is, I suppose, a lesson).
[/quote]
1. What's up with Utemaro?: In a previous Naishou game payer Doji Kaori got a sworn enemy in the Scorpion. Scorpion kidnsapped a bunch of her family and told her to behave. Kaori told them to get bent. (Leading me to realize Tassu does sworn enemy better. Just have an assassin go after them for the kill, don't try to build drama and story with them.) Instead of just slaughter them all, they kept the younger one's as hostages. In last Naishou game, Utemaro, one of her relatives was instructed to get Kaori to retire.....Kaori ignored this (Lesson 2: Do not spend excessive amounts of bandwidth weaving plot for uninterested players.). So Utemaro's daughter is still a 'guest' in Scoprpion lands, which Otoko knows about, which provided me a useful gm tool of explaining why the Crane would put up with Scorpion silliness here ;)
2. Probably best to do that meeting with Utemaro off-screen since it'd be a lot of details to try and hammer out in 3 days and we're not continuing the setting so seems like a lot of work for little payoff.
3. I liked making the tea houses. Maybe not the most creative with the seasonal themes, but I liked figuring out the little touches as far as menus and pets went.
4. I don't know about fell through. I might've thought about it in early stages, and GB thought we should have one by Hyoukasha at the end of the game, but mostly I wanted to leave the space for player endeavors rather than clutter it up with a bunch of me trying to be clever and players not caring (Late games were just Choudai's player hatewatching) XD I actually wanted to split the performance places =and put the more performative pieces there instead of the gallery, but gb felt that would be too confusing.